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V-ray for Nuke

V-ray for Nuke Software Adds Production-Proven Lighting, Shading, and Rendering Capabilities to NUKE's Powerful Suite of Compositing Tools

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What is V-ray for Nuke?

  • QUALITY : The best artists and studios use V-Ray every day to render world-class images and visual effects.
  • POWER : V-Ray adds production-proven lighting, shading, and rendering capabilities to nuke's powerful composition toolset.
  • SPEED: Save time, create appearance development decisions on the march, and publish the final frames faster, representing directly in the publication.
  • CREATIVE CONTROL: V-Ray for NUKE gives you full control over lighting, shadows, reflections and more – without sending you back to 3D.

 

 

 

Smart integration:

VRay adapts seamlessly to the integration-based workflow.

Industry Standard:

The V-Ray Series Oscar-winning ray tracker in NUKE's industry-standard composition application gives artists the best of both worlds.

WHAT'S NEW:

V-Ray 3.5 for NUKE - Now NUKE 10.5 compatible

  • V-Ray volume grid: Import and process volume simulations of applications such as Houdini. Supports OpenVDB, Field3D, and Phoenix FD files
  • Deep representation: Enhanced deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly within NUKE.
  • Denoiser V-Ray: Automatically reduce noise for cleaner renderings. Denoise individual rendering elements, apply noise masks, and compensate for deep deep ones.
  • Light cache: Accelerate throughput with V-Ray's unique global lighting method. Turn on the new Adaptive Lights algorithm to make it even faster.
  • Improved rendering elements: Rendering elements generated in V-Ray for NUKE or rendered in Standalone can now be used interchangeably. All rendering elements can be cached with a single render.
  • Triplanar texture: Apply continuous textures to complex objects without UVs.
  • Falloff Texture : Control the shading effects relative to the surface angle of an object to the camera. Use NUKE Curves for even more control.
  • Cutter: Create quick sections and cuts in rendering time using a clipping plane or mesh object.
  • Spotlight: Create spotlights with textured projections, barn door controls, and soft shadows.

 

 

 

 

 

 

 

 

MAIN FEATURES:

  • Powerful ray-traced rendering: V-Ray for NUKE brings advanced rendering of traits tailored to any composition pipeline. It is the most complete rendering solution for NUKE, NUKEX and NUKE Studio.
  • Node-based integration: With a full set of advanced rendering tools and support for native NUKE features, V-Ray for NUKE is a natural evolution of the composition workflow.
  • Accurate lighting: Simulate realistic lighting and shadows with rays with a wide range of light types, including spot lights, area lights, HDR environments, NUKE lights, and more.
  • Global lighting: Precise indirect lighting lace with GI tracing with precise V-Ray spokes.
  • Physically based materials: Create multilayered physical materials directly in NUKE. Choose from shaders built for car paint, SSS, skin and more.
  • Production-ready textures: Choose from a range of production-ready texture types, including EXR and TX mosaic files, layered textures, ambient occlusion, and procedural noise.
  • Cameras: Select from a variety of camera types, including physical cameras, VR panoramas, and NUKE projection cameras.
  • VR cameras: Render for popular VR formats, including spherical panoramas and 6×1 cubes.
  • Geometry: Import alemlack, FBX and OBJ geometry with nuke's built-in ReadGeo node.
  • Proxy objects: Import and process efficient proxy objects in memory such as Alembic or V-Ray mesh files.
  • Instance with Particles: Instance of V-Ray Proxy Objects Using NUKE Particles
  • Render elements: Generate passages of beauty, dull (matte) and utility on the march. V-Ray for NUKE includes more than 37 integrated rendering elements for the final control.
  • V-Ray scene node: Import and render animated V-Ray scene files (.vrscene).
  • V-Ray translator node: Use the full power of V-Ray Standalone (standalone), including distributed rendering.

System requirements:

CPU: 1.8 GHz dual core processor

RAM: 2 GB

HDD / SSD: 50 GB of free space on the main drive

Operating system: Microsoft Windows 8 32-bit, Microsoft Windows 7 32-bit and Microsoft Windows Vista 32-bit

 

Resolution: 1024×768

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