Virtual Reality Training
Virtual Reality Training is virtual reality is an artificial environment in which the user is fully immersed in an experience. Placing a VR headset can transport a user to a new location where they can look around, walk closely on computer-generated objects, and interact with items and people.
What is Virtual Reality Training ?
Virtual reality training programs for end-student engagement
Immerse your employees in a virtual world to test their knowledge in a safe, risk-free environment.
What is virtual reality training?
Virtual reality is an artificial environment in which the user is fully immersed in an experience. Placing a VR headset can transport a user to a new location where they can look around, walk closely on computer-generated objects, and interact with items and people.
Examples of using corporate VR training:
- Scenario-based learning - Refine personal skills with a first-person perspective of real customer situations.
- Technical Skills - Teach employees how to assemble complicated products or machines, allowing them to interact with digital recreations.
- Multiple-step tasks - Work on product troubleshooting and repair equipment, describing the steps and guiding the student to solve the problem step by step.
- Onboarding - introduce new employees by showing them the pros and cons of the business, shop floor, processes and more in their own training room.
- Simulations - military, aviation and police are great examples of simulation-based training, where you can work in reactions in dangerous situations.
Types of virtual reality training
Degrees of freedom, or DoF, for short, refers to the number of ways a rigid object can move in a 3D space. In other words, DoF refers to how humans can move in a VR environment. There are 6 degrees of freedom, just as there are six ways an object can move. With VR, you can have 3DoF or 6DoF. Here are the differences:
Full VR / 6DoF / Six Degrees of Freedom
Allows a person with a headset to move freely and organically in a virtual environment. Students can move back and forth, up and down, right and left, while observing and interacting with objects placed in the environment, just as they would if those objects were real.
360º VR / 3DoF / Three Degrees of Freedom
Suitable for sitting or sitting environments, because the position from the point of view of your students is fixed. Students can look left and right, up and down and turn left and right while interacting with the environment through the look control or a laser pointer controller.
System requirements:
CPU: 1.8 GHz dual core processor
RAM: 2 GB
HDD / SSD: 50 GB of free space on the main drive
Operating system: Microsoft Windows 10, Microsoft Windows 8 32-bit, Microsoft Windows 7 32-bit and Microsoft Windows Vista 32-bit
Resolution: 1024×768
Supported operating systems
Mac OS X 10.5 x (Leopard), Mac OS X 10.6 (Snow Leopard), Mac OS X 10.7 (Lion), Mac OS X 10.7 (Mountain Lion), OS X 10.9 (Mavericks) and Mac OS X 10.10 (Yosemite)
Hardware requirements
Memory - 1 GB of RAM and more
Free disk space - 50 MB
System type - 32-bit and 64-bit OS
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