Artlantis 2020

A pioneer in architectural visualization and compatible with all 3D modeling software on the market, Artlantis is the fastest and easiest solution to create photorealistic renderings and animations.

Fabricantes: Abvent
Category: Utilitários
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What is Artlantis 2020?

A pioneer in architectural visualization and compatible with all 3D modeling software on the market, Artlantis is the fastest and easiest solution to create photorealistic renderings and animations.

New features

RAL Colors

Artlantis 2020 offers 243 color and color coded hues from Ral Effect, RAL Design and RAL Classic, which are the painting patterns that define the world of architecture and civil construction.

Denoiser Tool

Decrease or cancel the noise of your renderings, typically produced by the reflection of the shaders. Want some noise in your image? Decide whether you enable this option or not. The Denoiser tool analyzes the pixels of the image and reduces noise.

3D Gram

The integrated media catalog offers 4 new grass types and 6 updated 3D grass types enhanced with new settings: adjust the color of grass tufts, apply density variations - size is automatically calculated zone by zone. "

Portals Tool

Portals: A new optimization setting to manage light in Artlantis. When using low settings for a quick calculation of your renderings, this option improves the lighting of internal scenes and removes image noise.

Main features:

Intuition and Simplicity

Interface

Designed with an extremely clear and ergonomic interface, Artlantis is easy and comfortable to learn and use. At all times, the necessary tools are at hand near the real-time preview window, which allows you to see the results of each adjustment.

Simplicity

You don't have to have computer graphics skills - learning and using Artlantis is easy and very fast. Artlantis is used by experts, advanced users and beginners to simulate, present and communicate their projects, producing still images and high quality animations with impressive photorealism in record time!

Visualization and speed

Real-time viewing

Artlantis' reputation and success are based primarily on its fundamental concept: a preview of the scene, allowing users to continuously control each change. From the opening of a 3D scene, navigation, changing shaders and objects, lights or 3D environment - everything is immediately visible in the preview window.

Rapidity

The speed of scene display, navigation, space positioning, or light scattering - in preview and final rendering - is exceptional. Although it is known that Global Lighting, which ensures the realism of the scenes, takes a long time to calculate, Artlantis is the only rendering software on the market to provide a quality / time efficient ratio. A "draft" mode allows a quick view of the view during the preparation phases

2D views

2D window

In addition to 3D visualization, Artlantis has a 2D window for positioning cameras or sequences, making it easy to set up a panoramic path to explore the project.

Viewpoints

Set and save as many visualizations as you want: in perspective, in parallel, in insertion, or panorama, each with its own light settings.

Depth of field

Just as a photographer chooses an appearance, in Artlantis, you can set depth of field, ISO, and shutter speed to as many views as you want. If you focus on an object, at a specific point in space, or infinity, you can easily set blur with the help of a slider.

Parallel views

Parallel views (projections and cuts) can be defined in the dedicated inspector, based on the type of projection (elevation, axonometry, top view), camera positioning, view width or definition of the cutting planes ... A control bar allows you to edit key project settings in your environment.

Perspectives and verticals

Each viewpoint has its own infinite terrain, level, materials, and background or foreground images that are easy to manipulate, resize, or even adjust the edges in the view. Artlantis has a vertical function that makes a perspective mode particularly interesting for skyscraper projects.

Media

Shaders and textures

With a simple drag and drop from the catalog to the surface of a scene, you can instantly dress the surface with the designated material and set its attributes such as color, hue, opacity, reflection and diffraction, orientation and scale of pattern, etc. realism, you can adjust the settings and change the perspective of the surface, modifying the reflectivity,  brightness or impact...

3D objects and characters

For contagious reality scenarios that reflect the abundance of life, Artlantis offers an amazing object manager. You can manipulate 3D or 2D objects and relate their behaviors to the specificity of the scene by controlling its hierarchy, anchor, and station. Or, you can also define its characteristics, such as always being vertical to the floor, such as a floor lamp, for example, while a wall lamp should be hung perpendicular to the wall.

MediaStore

Thousands of additional media are available for purchase in the Medias Store directly accessible from Artlantis. It is a media converter for media belonging to previous versions. "

3D vegetation

Plants, grass, lawn and 3D trees are simple objects, which can be used with the drag and drop feature.

In addition, they possess the surprising peculiarity of adapting the density and tone of their foliage to the season.

Artlantis offers a specific positioning tool for objects with vegetation. Allows you to place objects individually by dragging and dropping or by zone.

Postcartels

A postcard is a snapshot of a scene that saves all settings assigned to materials (colors, shaders, and textures) for later use or sharing. Similar to shaders, objects, or images, postcards are also considered media.

Integrated media catalog

Artlantis owes its fame to its rich and easy-to-use catalog: more than 1000 media are organized in an intuitive way to be explored directly in your 3D scenes.

Global lighting and lights

Global lighting

With Artlantis, you can quickly and easily study the effects of light according to geometries, energy sources, geographic location, date, or materials. By integrating cache irradiance calculations, Artlantis very accurately evaluates light energy exchanges for global lighting simulation, which further enhances the realism of calculated images.

Lights

Artlantis has different types of light sources (point, lamp, directional light, heliodon, sky), as well as effects (atmospheres, turbulence, diffraction, halo, depth of field) and management transparent materials such as the effects of light on curtains. Soft shadows and blurs are easy to set with an interactive cursor. You can edit an outline, image, or scene of a specific object and thereby manipulate light rays and smooth the overall environment of scenes and animations.

- Artificial lights with unlimited positioning, orientation, color, intensity or quantity.- 8 native IES profiles, each with personalized light intensity and radiosity. You can also import your own profiles and those from manufacturers' catalogs.- Heliodons: these natural light sources can be customized depending on the time of year, day, time and place (longitude and latitude). You can define as many natural environments and atmospheres as you want.

- Neon toners: unlike point light sources, this emissive material must be applied to surfaces; You can set your power and color. It completes the artificial lights provided with Artlantis and contributes to more realistic lighting.

Still images and animations

Site insertion

Essential tool that allows you to simulate a construction project in your future site for building permits, a unique feature of Artlantis. Your sequenced inspector takes you step by step through the space recognition settings displayed immediately in the visualization. The process is simple and fluid. You can assign transparency directly to foreground images. After the insert finishes, the final project is revealed in the preview window in record time.

White model

This type of rendering allows you to automatically transform all surfaces in a scene - except transparent ones - into white material to better appreciate the project volumes. As for lights, they retain their colors to create very elaborate atmospheres.

White balance

White balance allows you to automatically adjust the color projection of an image from the chosen reference color.

Environmental occlusion

The occlusion of the environment creates shadows in the internal and external scenes, which gives the scenes more depth and relief and therefore more realism.

Preset settings

Choose from several pre-recorded modes (internal, external, low light) and different settings (speed, average, quality), to quickly get an optimal result!

Adaptive antialiasing

Artlantis intelligent antialiasing adapts to the areas to be treated to improve image quality, reducing the effect of noise and aliasing contours.

Postprocessing

Apply different effects to the current view and set the brightness, contrast, and color of a rendering. Save time and add effects such as sprinkles, paint, or pastel; highlight contours directly in Artlantis.

Animation

Objects, characters, clouds, atmospheric effects, shaders and textures, the light sources themselves - all components of the rendered scenes can be explored.

Artlantis allows you to assemble and project a film from one or more sequences whose editing is done in a simple and intuitive way, thanks to its integrated timeline, allowing you to set the camera tracking and / or the trajectory of objects and lights of the project; accelerate or slow down your movements; combine different sequences or panoramas; create and edit a trajectory; solar studies or test a 360° panoramic view.

A VR object allows you to manipulate a 360° scene and pass through it. Calculated automatically from images rendered around the scene, simply choose the number of images to calculate horizontally and vertically to ensure the smoothness of the animation. The film is calculated in various formats, regardless of the platform: .jpeg, .dv, .mpeg, .tga, .mov or .avi.

Render Manager

Optimizes rendering calculation time: Distribute your calculations across multiple local network computers (Mac/PC) to reduce rendering time.

System requirements:

CPU: 1.8 GHz dual core processor

RAM: 2 GB

HDD / SSD: 50 GB of free space on the main drive

Operating system: Microsoft Windows 8 32-bit, Microsoft Windows 7 32-bit and Microsoft Windows Vista 32-bit and MacOS.

Resolution: 1024×768

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