Cinema 4D: More time creating. Less time solving technical problems.
Cinema 4D: More time creating. Less time solving technical problems.
Creating high-level 3D animations, motion graphics, and visual effects requires more than talent. Poorly integrated tools, slow workflows, and constant rework end up blocking productivity and the final quality of projects.
Cinema 4D is a complete 3D software, used by studios and professionals worldwide, designed to make the creative process faster, smoother, and more predictable — start to finish.
In addition, all Cinema 4D subscriptions include Redshift GPU to ensure better integration and performance, boosting the potential of 3D tools with a fast GPU-accelerated renderer.
Cinema 4D software was designed to solve the most common challenges in 3D projects: — Lack of integration between tools — Difficulty maintaining visual consistency — Complex and unintuitive animation processes — Performance limitations in rendering
With it, 3D workflows become more stable, flexible, and efficient, whether for design, motion graphics, VFX, augmented reality, games, or technical visualization.
Precise 3D modeling: with robust and flexible tools for creating 3D models
Faster animation creation: with an intuitive workflow and less rework
Complex motion graphics: with the MoGraph toolset
High-level rendering: with the integrated Redshift engine
Enjoy full flexibility and ease in all scenarios for 3D animations.
Individual – Annual and monthly
For creative teams – Annual and monthly
For education – Classroom, student, and teacher
OSB Software & Maxon: your license with even more value
By choosing your license with OSB Software, you get:
Support in choosing add-ons
Consulting assistance to understand which version to purchase
Guidance to better explore the tool
Fill out the form to be contacted by an OSB Software specialist!
Operating System: Windows (64-bit) or macOS
Processor (CPU): 64-bit multicore processor (Intel, AMD, or Apple Silicon)
RAM: 16 GB
Graphics Card (GPU): Dedicated GPU compatible with Metal (macOS) or DirectX 12 / CUDA / OpenCL (Windows)
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