IKMAX for Maya

Finally, a fun and easy way to manipulate your characters in seconds, rather than minutes of tedious work, with IKMAX for Maya.

Fabricantes: 3DtoAll.com
Category: CAD, GIS E 3D
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What is IKMAX for Maya?

Finally, a fun and easy way to manipulate your characters in seconds instead of minutes of tedious work!

Instead of the traditional sizing/rotation/movement joints to suit your model, just select a few mesh points!

Resources:

Very easy, fast and fun!

Choose your character's model and then have fun just selecting the points as directed, ready! No boring and tedious manual placements of joints. After that, you can adjust well if necessary.

1-click cloth binding presets!

Generate skin weights only for the joints you need with 1 click instead of manually selecting the joints that will affect the object.

Quick Fix!

Select the objects you want to attach and just click on the body part in the dedicated interface to restrict them!

1-click eye controls

New experimental feature to automatically generate "look" controls for your character's eyes, just select the 2 eyeballs and ready.

All in one place.

Interface with all the things you need for a quick and fun experience of giving life to your models. Auto-rig from tabs, auto-skin, display options for rig and mesh, test equipment, switch to figure mode, etc...

In seconds, not in minutes!

Just rig+skin in seconds! You can give your model life in LESS than 1 or 2 minutes!

System requirements:

CPU: 1.8 GHz dual core processor

RAM: 2 GB

HDD / SSD: 50 GB of free space on the main drive

Operating system: Microsoft Windows 8 32-bit, Microsoft Windows 7 32-bit and Microsoft Windows Vista 32-bit

Resolution: 1024×768

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