UV-Packer is the best tool for packaging UV maps in Autodesk 3ds Max.
UV-Packer is the best tool for packaging UV maps in Autodesk 3ds Max.
Characteristics
What is UV-Packer?
UV-Packer is a plugin for Autodesk 3ds Max. It is a "one click" solution for packaging all your UV maps by calculating their sizes and proportions and optimally distributing them on the UV panel.
You no longer have to spend hours moving, rotating, and scaling your maps to utilize the entire mapping area - UV-Packer does it for you in a second.
Advantages of UV-Packer
In a vibrant and stressful work by a modern 3D artist, there's nothing worse than wasting time on repetitive and boring handwork. Imagine how many craziest artworks and amazing designs you could create if there weren't things like dragging, rotating, and adjusting parameters that really should be done by the machine. 3d-io designers and developers offer you a small yet fast and accurate utility to save hours and working days on UV Maps.
UV-Packer does what you can't: calculates the perfect squaring of your maps, scales them, and assembles the pieces in a mathematically accurate way that no human being would ever be able to process.
UV-Packer not only moves and rotates its UV parts, but also takes into account the mesh surface area and scales the parts independently to provide a uniform distribution of pixels. Your models will never have different texture sizes and therefore varying amounts of texture quality on the legs, arms and body textures, as the UV-Packer keeps them all the same.
What's new in UV-Packer?
Key features:
System Requirements
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