V-Ray for Maya Software is designed to handle the most difficult projects and the biggest scenes
Quality:
Proven production with proof of production with a complete set of tools to create photoréneas images and professional animations.
V-Ray for Maya - Power:
V-Ray for Maya is built to handle the toughest projects and the biggest scenes.
Speed: Multicore CPU-accelerated rendering mechanisms and GPU for optimized speed and scalability. Creative Control: Real-time development with interactive lighting, shading, and rendering.
Smart Integration:
Seamlessly integrated into Maya and designed to meet any production pipeline. Industry Standard: The best artists and studios rely on V-Ray for Maya to create award-winning animation and visual effects.
Game Of Thrones:
Go behind the scenes and see the creation of the Pixomondo Emmy visual effects that gained work on hbo's iconic Game of Thrones dragons. Pixomondo has been working on the hit show for several seasons using a combination of V-Ray and Maya to help produce some of the show's most memorable scenes.
Jane Boredeux:
MA'AGALIM: Directed by Uri Lotan | Lighting and shading by Yosef Refaeli You will be captivated by this wonderful music video for Jane Bordeaux Band. With the amount of detail and texture brought to this old penny arcade, it's no wonder that the video has reached over 1.6 million hits and is a Vimeo Staff Pick.
ANT-MAN:
SMALL, BUT POWERFUL The Animation World Network gives an inside look at how Method Studios helped create some of the spectacular visual effects in Marvel's Ant-Man
WHAT'S NEW: Here's what's new in V-Ray for Maya:
Adapted Lights: Fast new lighting algorithm that speeds up rendering in scenes with lots of lights.
V-Ray IPR:
The new in-process IPR starts instantly, updates faster, and uses less memory. Changes to materials in Hypershade Material Viewer are made in real time.
V-Ray buffer frame tools:
Accelerates appearance development on individual objects with the new Render Mask: Isolate select tool. Select objects, materials, and camera focus directly from the frame buffer.
Surface material:
General purpose shader by Anders Langlands with layered Reflections of SSS and glossy fresnel – popular for skin.
GPU rendering improvements:
Render larger, more detailed scenes using much less memory with Mip-mapping on-demand. V-Ray's fast GPU renderer adds support for a wider range of production features.
Rendering Resubmission: Stop your throughput at any point and pick up where you left off.
Main features of v-ray for maya:
Powerful CPU processing: Lace up images and superior animations quickly with V-Ray's highly-optimized and adaptive ray tracking technology.
Incredibly fast GPU creation:
Get an additional speed increase with GPU-accelerated appearance development and final frame rendering.
Variance-based adaptive sampling: Get cleaner yields with better noise detection.
Denoiser:
Automatically remove noise and reduce rendering times by up to 50%.
Global lighting:
• Choose from hybrid global lighting methods and ray strokes for the perfect balance of quality and speed.
• Accurate lights: Natural lace, artificial and image-based lighting with a wide range of light types, shapes and controls.
• Atymopheric Perspective+ New Hosek Sky (new hosek sky): Simulate the natural skies with a realistic atmospheric haze.
Physical cameras:
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Virtual reality:
Render VR-ready content for popular headphones such as Oculus Rift, HTC Vive and Samsung Gear VR.
Physical materials:
Create physical base materials with multiple layers – now with GTR/GGX sound for great-looking reflections.
Efficient textures:
Work with multi-resolution mosaic textures from leading MARI, Mudbox, and Zbrush applications.
Triplanar Mapping:
Quickly apply uv--so-unused textures.
Rounded Corners: Create perfectly smooth edges at rendering time without extra modeling.
Proxy Objectives:
Put massive scenes into memory and cut rendering times using load-on proxy objects
Cut with rendering time Booleans:
Create complex sections and sections using any mesh object.
Exclusive shaders for specialty materials, choose a collection of shaders built specifically for underground dispersion, skin, hair and more.
Hair and fur:
Realistic hair lace with mayan hair and hair support, XGen, Ornatrix, shave, a haircut and Yeti.
Volumes
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Render elements
Produce a complete set of beauty, utility and matte passes for total control in the composition.
V-Ray frame damper: Track rendering history, tune colors, and combine final output with advanced color management.
System requirements:
CPU: 1.8 GHz dual core processor
RAM: 2 GB
HDD / SSD: 50 GB of free space on the main drive
Operating system: Microsoft Windows 10, Microsoft Windows 8 32-bit, Microsoft Windows 7 32-bit and Microsoft Windows Vista 32-bit
Resolution: 1024×768
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